Programming the Commodore 128
Programming the strangely wonderful Commodore 128

Programming the strangely wonderful Commodore 128

The online Retro IDE has been updated with Commodore Plus/4, Gameboy, MSX2, Amstrad CPC 464, Atari 800 XL, and more access to ugBASIC!

RGC-BASIC has reached Version 2 already! I didn't intend to attempt to build a BASIC language game engine but it's getting close to being that anyway ...

One of retro game development's most powerful tools just got a whole lot more accessible. TRSE (Turbo Rascal Syntax Error) is now fully integrated into the Retro Game Coders online IDE — and you can start using it right now, for free, with nothing to download.
RGC-BASIC has gained sprites, bitmap graphics, gamepad support, an 80-column mode, and the ability to run your programs directly in a web browser.

RGC-BASIC is a modern BASIC interpreter that runs on Windows, Mac, and Linux. Write and run BASIC code on your PC or in a web browser without an emulator.

High-speed screen drawing and graphics updates on the Commodore PET

What does it take to create a "real" video game on the Commodore PET?

We take our XC-BASIC3 shooter game code snippets closer into a being a recognisable, playable version of Space Invaders

Programming the Commodore PET part 2. XC-BASIC single-screen shoot 'em up.

The R36S portable retro games console is pretty great right out of the box, but I wanted to share the tips I have learned to get the best out of it

R36S Review - superb value for money handheld retro system emulation console that arrives ready-to-use
