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Retro Game Coders

Retro Game Coders

Retro computer/console game + dev community

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Commodore 128 Programming

Programming the Commodore 128

Programming the strangely wonderful Commodore 128

Read moreProgramming the Commodore 128
Retro IDE updates April 2026

Retro IDE Updates April 2026

The online Retro IDE has been updated with Commodore Plus/4, Gameboy, MSX2, Amstrad CPC 464, Atari 800 XL, and more access to ugBASIC!

Read moreRetro IDE Updates April 2026
RGC-BASIC V2

Announcing RGC-BASIC V2.0: Mod Tracker Music and Modern Games Capabilities!

RGC-BASIC has reached Version 2 already! I didn't intend to attempt to build a BASIC language game engine but it's getting close to being that anyway ...

Read moreAnnouncing RGC-BASIC V2.0: Mod Tracker Music and Modern Games Capabilities!
TRSE online, right in your web browser

TRSE is Now in Your Browser — No Install, No Setup, Just Retro Coding

One of retro game development's most powerful tools just got a whole lot more accessible. TRSE (Turbo Rascal Syntax Error) is now fully integrated into the Retro Game Coders online IDE — and you can start using it right now, for free, with nothing to download.

Read moreTRSE is Now in Your Browser — No Install, No Setup, Just Retro Coding
RGC-BASIC basic update now with sprites

RGC-BASIC Update: Easy, Modern BASIC in Your Browser Has Sprites Now

RGC-BASIC has gained sprites, bitmap graphics, gamepad support, an 80-column mode, and the ability to run your programs directly in a web browser.

Read moreRGC-BASIC Update: Easy, Modern BASIC in Your Browser Has Sprites Now
RGC-BASIC basic interpreter for windows mac linux

Run a Modern + Commodore-Style BASIC Anywhere with RGC-BASIC (Not an Emulator)

RGC-BASIC is a modern BASIC interpreter that runs on Windows, Mac, and Linux. Write and run BASIC code on your PC or in a web browser without an emulator.

Read moreRun a Modern + Commodore-Style BASIC Anywhere with RGC-BASIC (Not an Emulator)
Commodore PET shoot em up part 5

Advanced PET Screen Drawing Techniques

High-speed screen drawing and graphics updates on the Commodore PET

Read moreAdvanced PET Screen Drawing Techniques
XC-BASIC3 Commodore PET shoot em up part 4

XC-BASIC3 Space Invaders Demake (PET Programming Part 4)

What does it take to create a "real" video game on the Commodore PET?

Read moreXC-BASIC3 Space Invaders Demake (PET Programming Part 4)
XC-BASIC3 Commodore PET part 3 - shoot em up

XC-BASIC3 Space Invaders (PET Programming Part 3)

We take our XC-BASIC3 shooter game code snippets closer into a being a recognisable, playable version of Space Invaders

Read moreXC-BASIC3 Space Invaders (PET Programming Part 3)
Programming the Commodore PET part 2 - shoot em up

XC-BASIC Shoot ’em Up: Programming the PET Part 2

Programming the Commodore PET part 2. XC-BASIC single-screen shoot 'em up.

Read moreXC-BASIC Shoot ’em Up: Programming the PET Part 2
Getting the Most Out of Your R36S

Getting the Most Out of Your R36S

The R36S portable retro games console is pretty great right out of the box, but I wanted to share the tips I have learned to get the best out of it

Read moreGetting the Most Out of Your R36S
R36s Games Console Review

R36S Pocket Games Console Review (Cheap + Great!)

R36S Review - superb value for money handheld retro system emulation console that arrives ready-to-use

Read moreR36S Pocket Games Console Review (Cheap + Great!)
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Retro Game Coders

Retro computer/console game + dev programming community by Chris Garrett

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