Learn to Code Retro Games with RetroGameCoders
Retro Game Coders is your home for learning retro game development, from retro game programming tutorials, analyzing classic retro code, through to retro programming for modern systems. If you are a game coder, have nostalgia for retro coding, or always wanted to be a retro game developer, this is the place for you!
“Not Conio But Compatible” Adapter for Atari ST vbcc
Drawing the roguelike on the the Atari ST with VT52 escapes through GEMDOS
“Not Conio But Compatible” for Amiga VBCC
Coding up a “Not Conio But Compatible” library for Amiga VBCC, plus the three painful rakes I stepped on
Worth a Watch issue 01
Every ZX81 Expansion Card You Ever Wanted, Plus Virtua Racing Running On Playdate, Sonic the Hedgehog on Amiga, JOAN OF ARC for C64, Lumines …
Worth a Watch issue 00
Issue Zero of Worth-A-Watch, featuring Bard’s Tale creator Michael Cranford’s new C64 RPG. Castlevania NES to SNES, Final Fight Mega Drive …
Where the 21st Century Was Invented – The National Museum of Computing (TNMOC)
The National Museum of Computing sits in Block H, Bletchley Park, where Colossus ran. Is it worth the trip?
How I Broke My Minstrel 4th Before It Ever Booted
I rushed a Minstrel 4th kit build and nearly ruined it. Here is what I would do differently.






