Learn to Code Retro Games with RetroGameCoders
Retro Game Coders is your home for learning retro game development, from retro game programming tutorials, analyzing classic retro code, through to retro programming for modern systems. If you are a game coder, have nostalgia for retro coding, or always wanted to be a retro game developer, this is the place for you!
C64 BASIC Dungeon Crawler: Rats, Shields and Fireball Magic
In part 12 we increase the difficulty as the game progresses, we infest the dungeon with rats, and make the magic pickups actually worth …
C64 Ultimate – 16 Colours on Every Hires Pixel (and Atari ST Pictures)
It turns out, the Commodore 64 Ultimate has some surprising graphical abilities, you just need to know the tricks!
C64 BASIC Dungeon Crawler: Stairs, Levels and Levelling Up (Part 11)
Adding new levels and a feeling of progress to our C64 BASIC Dungeon game
Worth a Watch issue 06
Is retro gaming being overrun with AI? Plus Gamma Force for the Atari 7800, Hungry Hungry Centipede for the Atari Lynx and 7800, Wavy Navy …
Write Once, Run Anywhere: Java for Retro Computers?
Java was meant to be “write once, run anywhere”. How does that hold up for retro programming?
Worth a Watch issue 05
Ferranti ULA documents for the ZX81 and Spectrum shared online. Plus Eldemar, a first-person RPG and action game for the Amiga, Astro Bat, a …






