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Retro Game Coders

Retro Game Coders

Retro computer/console game + dev community

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Retro Game Coders Blog

Learn how to program computers by coding your own retro video games

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TNMOC The National Museum of Computing

Where the 21st Century Was Invented – The National Museum of Computing (TNMOC)

The National Museum of Computing sits in Block H, Bletchley Park, where Colossus ran. Is it worth the trip?

Read moreWhere the 21st Century Was Invented – The National Museum of Computing (TNMOC)
I Broke My Minstrel 4th

How I Broke My Minstrel 4th Before It Ever Booted

I rushed a Minstrel 4th kit build and nearly ruined it. Here is what I would do differently.

Read moreHow I Broke My Minstrel 4th Before It Ever Booted
andyh hewco game developer interview

AndyH/Hewco Retro Game Developer Interview

Interview with AndyH, the developer behind Cheesy Trials and Pumpkid for the Commodore Vic 20

Read moreAndyH/Hewco Retro Game Developer Interview
Atari ST & Amiga Cross-Platform C Programming

Cross-Platform Amiga and Atari ST C Programming (“Not Conio But Compatible”)

Building a conio-like layer so the same game code works on both the Amiga and the Atari ST.

Read moreCross-Platform Amiga and Atari ST C Programming (“Not Conio But Compatible”)
Atari ST & Amiga Keyboard Input in C Programming

Programming the Amiga and Atari ST in C: Reading Keyboard Input

In this fourth and final building-block post on the way to the multi-platform roguelike in C, we add keyboard input so our player character can move

Read moreProgramming the Amiga and Atari ST in C: Reading Keyboard Input

C64 BASIC Dungeon Crawler: Goblin Attack! (C64 BASIC Part 8)

Redefinable keys, goblins that chase you, d20 combat, and the memory bug that had the game silently overwriting itself.

Read moreC64 BASIC Dungeon Crawler: Goblin Attack! (C64 BASIC Part 8)
zx spectrum next programming online

Code ZX Spectrum Next in a Web Browser (ZXGo Emulator in JS)

The ZX Spectrum Next is now in my online IDE, including both Next BASIC and Boriel compiled BASIC, and of course Z80 ASM and C

Read moreCode ZX Spectrum Next in a Web Browser (ZXGo Emulator in JS)
WebJS CPM Emulator CPM.RetroGameCoders.com

Emulate Z80 CP/M 2.2 in Your Browser AND Compile C Code!

Finally a full web-based Z80 CP/M 2.2 emulator and online development environment!

Read moreEmulate Z80 CP/M 2.2 in Your Browser AND Compile C Code!
roguelike dungeon crawler lesson 7 c64 basic collisions

Commodore 64 BASIC Dungeon Crawler (C64 BASIC Part 7)

A procedurally generated dungeon game with, collisions and a teleport escape hatch, all in plain C64 BASIC code that you can actually read and follow.

Read moreCommodore 64 BASIC Dungeon Crawler (C64 BASIC Part 7)

If I designed a Commodore Phone

what I would do if I was speccing a Commodore phone today in 2026, and why

Read moreIf I designed a Commodore Phone
ASCII Dungeon for Atari ST and Amiga C Programming

ASCII Dungeon Tiles on Amiga and Atari ST (C Programming)

In this part of the series we look at how Atari St and Amiga handles ASCII text and we create a hard-coded dungeon in C.

Read moreASCII Dungeon Tiles on Amiga and Atari ST (C Programming)
Squeezing Games into 8-bit Machines

Retro C Versus BASIC: Squeezing Games into 8-bit Machines

It's weird but sometimes BASIC beats C, in ways you might not expect!

Read moreRetro C Versus BASIC: Squeezing Games into 8-bit Machines
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Retro Game Coders

Retro computer/console game + dev programming community by Chris Garrett

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