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Retro Game Coders

Retro Game Coders

Retro computer/console game + dev community

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Retro Game Coders Blog

Remember Sports Games Consoles? (The First Home Video Game System I Ever Played)

While I am delighted with my retro computer and console collection, there is one item missing that causes me sadness. My childhood “TV Sports System”

Read moreRemember Sports Games Consoles? (The First Home Video Game System I Ever Played)

What Next for the RetroPie? (My RetroPie is rapidly becoming Retro)

Like most people who are into retro gaming, I have long been a fan of the RetroPie. I would say there are a few categories of retro gamer and I am in multiple: Desktop computer emulation Raspberry Pi/Android-based emulation “Mini” and recreation (eg. TheC64) MiSTer FPGA “Premium” retro consoles (eg. Arcade 1UP) One of the …

Read moreWhat Next for the RetroPie? (My RetroPie is rapidly becoming Retro)

Which Retro game can you still play for hours?

I just received in the mail one of my favourite games of all time. Originally Berzerk (I didn’t realize the spelling until now) was an arcade game, and as well as the Atari VCS/2600 version here, it was ported to many, many systems, both officially licensed and ripped-off. My first in-depth experience was playing a …

Read moreWhich Retro game can you still play for hours?
AOZ-tutorial

AOZ.Studio Tutorial: Getting Started

Is AOZ.Studio a BASIC for the 21st Century? - Modern, Cross-Platform Game Coding with AMOS-Like BASIC Syntax

Read moreAOZ.Studio Tutorial: Getting Started
Commodore 64 + WiFi

Commodore 64 + WiFi (C64 Electronics Part 5)

Connect your Commodore 64 to the internet for under $10? Let's see how!

Read moreCommodore 64 + WiFi (C64 Electronics Part 5)
c64-arduino

Commodore 64 + Arduino (C64 Electronics Part 4)

In Part 1 we blinked an LED using the Commodore 64 User Port, in Part 2 and Part 3 we got input from the user port and analog signals from the control ports. Now let's kick things up a notch and integrate our C64 with Arduino!

Read moreCommodore 64 + Arduino (C64 Electronics Part 4)

Reading C64 Joysticks and Analog Signals (Programming Electronics with the Commodore 64 Part 3)

In Part 1 we blinked an LED using the Commodore 64 User Port, and in Part 2 we read binary (on or off) input also using the User Port. In this part we will use the Control Ports to read Joystick input and also analog signals.

Read moreReading C64 Joysticks and Analog Signals (Programming Electronics with the Commodore 64 Part 3)

C64 “Security System” / Digital Input (Programming Electronics with the Commodore 64 Part 2)

In Part 1 we blinked an LED using the Commodore 64 User Port, but outputting is only half of the equation so in this video we use the INPUT to alert us when various sensors are tripped.

Read moreC64 “Security System” / Digital Input (Programming Electronics with the Commodore 64 Part 2)

Cheap and Easy Arduino C64 Keyboard to USB Adapter

Ever look at your Commodore 64 keyboard and wish you could use it with Vice emulation or PETSCII art programs?

Read moreCheap and Easy Arduino C64 Keyboard to USB Adapter
Commodore Electronics

Programming Electronics with the Commodore User Port Part 1: Blinking an LED

Part 1 of a series of electronics projects using the Commodore User Port. In this first lesson we blink an LED on and off with C64 BASIC

Read moreProgramming Electronics with the Commodore User Port Part 1: Blinking an LED

Loading Game Data – Commodore BASIC Programming Part 6

Part 6 of the Commodore 64 BASIC programming tutorial series.

Read moreLoading Game Data – Commodore BASIC Programming Part 6

C64 DOS Commands – Commodore BASIC Programming Part 5

Commodore 64 DOS, BASIC and Disks/Files.

Part 5 of the Commodore 64 BASIC programming tutorial series.

Read moreC64 DOS Commands – Commodore BASIC Programming Part 5
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Retro Game Coders

Retro computer/console game + dev community by Chris Garrett

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