Retro C/C++ Programming tutorials showing you how you can code games on 8 and 16 bit computers from the 1970s, 80s and 90s. Covers the very basics, plus cross-development compilers such as CC65, LLVM, VBCC, Z88DK.
Cross-Platform Amiga and Atari ST C Programming (“Not Conio But Compatible”)
Building a conio-like layer so the same game code works on both the Amiga and the Atari ST.









