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Retro Game Coders

Retro Game Coders

Retro computer/console game + dev community

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Retro C/C++ Programming Tutorials

Home » Retro C/C++ Programming

Programming the Commodore PET

Introduction to Programming the Commodore PET

History of the Commodore PET and how to approach programming the classic system

Read moreIntroduction to Programming the Commodore PET
Retro IDE News

Online Retro IDE: x86 and BBC Micro Updates

Yearn for the days of Turbo C, Turbo Pascal, QBasic, and x86 Assembler?

Read moreOnline Retro IDE: x86 and BBC Micro Updates
JavaScript CP/M Emulator

Online CP/M Emulator (WIP)

I've been working on an online CP/M emulator that runs in your browser using JavaScript. And it works! (mostly)

Read moreOnline CP/M Emulator (WIP)
Online Retro IDE

Online Retro Programming IDE: BBC CC65, C64 BASIC and Vic 20 Added!

RetroGameCoders IDE is an online development environment for retro programming, bringing 8-bit game development to your modern web browser

Read moreOnline Retro Programming IDE: BBC CC65, C64 BASIC and Vic 20 Added!
PET-Type Commodore PET Shoot-em-up

Pet-Type: Commodore PET Horizontal Shootemup in C

Picking back up my R-Type clone for the Commodore PET - converted to C using the CC65 compiler

Read morePet-Type: Commodore PET Horizontal Shootemup in C
C programming for the BBC Micro

Program the BBC Micro in C with VBCC for 6502 on MacOS Using Docker

How to use VBCC and Docker to compile C programs for the BBC Micro and BBC Master on a Mac

Read moreProgram the BBC Micro in C with VBCC for 6502 on MacOS Using Docker

Developing a Retro-Roguelike Game for Multiple Platforms in C

Creating a game that runs smoothly across different vintage and modern computers is a complex and ambitious challenge. Can I achieve it?

Read moreDeveloping a Retro-Roguelike Game for Multiple Platforms in C
Custom Charset on C64

Custom Characterset on the C64 in C with CC65

Like many 1980s computers, the C64 allows you to reconfigure the default characterset (kind of like a font) to display special tile graphics in your game.

Read moreCustom Characterset on the C64 in C with CC65
C project

Retro Rogue-Like: Modular Programming in C

Today I spent some time on the reorganization of the Dungeon game codebase into a modular structure.

I thought I would document it here along with key C programming concepts I used in the process.

Read moreRetro Rogue-Like: Modular Programming in C
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Retro computer/console game + dev programming community by Chris Garrett

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