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Retro Game Coders

Retro Game Coders

Retro computer/console game + dev community

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TRSE (Turbo Rascal) Programming

TRSE, or “Turbo Rascal Syntax error” is a complete development system for writing games for many 8 and 16-bit computers by Nicolaas Groeneboom.

Get started with Turbo Rascal programming here.

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TRSE online, right in your web browser

TRSE is Now in Your Browser — No Install, No Setup, Just Retro Coding

One of retro game development's most powerful tools just got a whole lot more accessible. TRSE (Turbo Rascal Syntax Error) is now fully integrated into the Retro Game Coders online IDE — and you can start using it right now, for free, with nothing to download.

Read moreTRSE is Now in Your Browser — No Install, No Setup, Just Retro Coding
Programming the Commodore PET

Introduction to Programming the Commodore PET

History of the Commodore PET and how to approach programming the classic system

Read moreIntroduction to Programming the Commodore PET
PET-Type Commodore PET Shoot-em-up

Pet-Type: Commodore PET Horizontal Shootemup in C

Picking back up my R-Type clone for the Commodore PET - converted to C using the CC65 compiler

Read morePet-Type: Commodore PET Horizontal Shootemup in C
getting-started-with-trse

Low-Level and Assembly Programming in Turbo Rascal (TRSE)

Low-Level / Assembly in Turbo Rascal: TRSE Programming Tutorial Part 4

Read moreLow-Level and Assembly Programming in Turbo Rascal (TRSE)
getting-started-with-trse

TRSE + 8-Bit Guy SNES Controller Adapter:Turbo Rascal Hardware Programming

Turbo Rascal (TRSE) Programming Tutorial Part 3 - Hardware Programming

Read moreTRSE + 8-Bit Guy SNES Controller Adapter:Turbo Rascal Hardware Programming
getting-started-with-trse

Turbo Rascal Syntax: TRSE Programming Tutorial Part 2

Turbo Rascal (TRSE) Programming Tutorial Part 2 - Rascal Syntax and Program Structure

Read moreTurbo Rascal Syntax: TRSE Programming Tutorial Part 2
getting-started-with-trse

Introduction to Cross-Platform Retro Game Development with TRSE

TRSE, or “Turbo Rascal Syntax error” is a complete development system for writing games for many 8 and 16-bit computers by Nicolaas Groeneboom. Discover how to get started programming your own retro games and demos!

Read moreIntroduction to Cross-Platform Retro Game Development with TRSE

Retro Game Coders

Retro computer/console game + dev programming community by Chris Garrett

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