Low-Level / Assembly in Turbo Rascal: TRSE Programming Tutorial Part 4
Retro Game Coders Blog
Turbo Rascal (TRSE) Programming Tutorial Part 3 - Hardware Programming
In this C64 BASIC lesson we look at the magic of pokes and getting the most out of the unique abilities of the commodore 64 rather than stick to generic BASIC commands
Commodore 64 BASIC Programming lesson 2 - inspired by Dungeons and Dragons. In fact, we're going to create a character generator using 3 important Commodore 64 BASIC commands!
CBM .Prg Studio is THE IDE (Integrated Development Environment) software for people who want to build Commodore 64 games in 6502 Assembler and Commodore BASIC, but it was developed for Windows.
How can we install CBM .Prg Studio on Mac and Linux?
Turbo Rascal (TRSE) Programming Tutorial Part 2 - Rascal Syntax and Program Structure
Can you remember any movies that stand out as inspiring your interest in computers as a kid? For me one of them has to be WarGames: David Lightman (played by Matthew Broderick), is a young hacker who while searching for an unreleased game, unwittingly accesses a United States military supercomputer programmed to predict and execute …
TRSE, or “Turbo Rascal Syntax error” is a complete development system for writing games for many 8 and 16-bit computers by Nicolaas Groeneboom. Discover how to get started programming your own retro games and demos!
The Ultimate 64 is a direct replacement for a broken Commodore 64 motherboard, but with several upgrades to the original and much-loved C64 experience.