Introducing Dungeon Loom (Text Adventure/Dungeon Map Editor)
I wrote an online text adventure/dungeon map editor.

I wrote an online text adventure/dungeon map editor.

More investigation of C64 BASIC string manipulation and data structures

Ever wondered how emulators work? And what is the difference between an emulator, a simulator, an interpreter, and a virtual machine?

How can we display pretty PETSCII art on the C64 as quickly as possible only using BASIC?

Yearn for the days of Turbo C, Turbo Pascal, QBasic, and x86 Assembler?

I've been working on an online CP/M emulator that runs in your browser using JavaScript. And it works! (mostly)

RetroGameCoders IDE is an online development environment for retro programming, bringing 8-bit game development to your modern web browser

Now in our C64 text adventure it's time to put things the player can interact with into our game

Picking back up my R-Type clone for the Commodore PET - converted to C using the CC65 compiler

How to use VBCC and Docker to compile C programs for the BBC Micro and BBC Master on a Mac

Creating a game that runs smoothly across different vintage and modern computers is a complex and ambitious challenge. Can I achieve it?

Not everyone who wants to make games is a programmer so I thought I would take a look at how a classic game-making tool for the Commodore 64, the Shoot 'Em Up Construction Kit, worked.
