• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Retro Game Coders

Retro Game Coders

Retro computer/console game + dev community

  • About
    • Retro Computer Collection
    • Contact
  • Blog
  • Retro Resources
    • Retro Gaming Timeline
    • Online Retro IDE
    • Retro Pixel Art Editor
    • Dungeon Loom Map Editor
    • 6502 Programmer’s Reference
    • Emulators
      • Acorn Electron
      • Amstrad CPC Emulator
      • Online BBC Micro Emulator
      • Commodore PET Emulator
      • Browser C64 Emulator
      • DOSBox/DOS PC emulator
      • Tandy CoCo/Dragon
    • Best Retro YouTube Channels
    • New Retro Books
    • Raspberry Pi Amiga Emulation
    • MiSTer FPGA Tutorial
    • BMC64 C64 Pi
  • Community
  • News & Reviews
  • Hardware
  • Commodore 64
  • Amiga
  • Atari ST
  • TRSE
  • Retro C Programming
  • Emulation & FPGA

Programming

Home » Programming

XC-BASIC3 Commodore PET part 3 - shoot em up

XC-BASIC3 Space Invaders (PET Programming Part 3)

We take our XC-BASIC3 shooter game code snippets closer into a being a recognisable, playable version of Space Invaders

Read moreXC-BASIC3 Space Invaders (PET Programming Part 3)
Programming the Commodore PET part 2 - shoot em up

XC-BASIC Shoot ’em Up: Programming the PET Part 2

Programming the Commodore PET part 2. XC-BASIC single-screen shoot 'em up.

Read moreXC-BASIC Shoot ’em Up: Programming the PET Part 2
custom bbs server in python

Programming Your Own Modern BBS with Python

Previously, we looked at dialling BBS with Vice C64 and the C64U. Now, let's code a modern BBS from scratch using Python!

Read moreProgramming Your Own Modern BBS with Python
c64 modem emulation with vice

How to Emulate a C64 Modem and Dial a BBS Using Vice

Configure Vice and install modem emulation so your virtual C64 can get online and dial Bulletin Board Systems (BBS)

Read moreHow to Emulate a C64 Modem and Dial a BBS Using Vice
Programming the Commodore PET

Introduction to Programming the Commodore PET

History of the Commodore PET and how to approach programming the classic system

Read moreIntroduction to Programming the Commodore PET
c64 sprites

How C64 Sprites Work

How to use sprites in our C64 games, in BASIC, XC-BASIC3, and UGBASIC

Read moreHow C64 Sprites Work
ZX BASIC

Compiled ZX Spectrum BASIC and Z88DK Added to Online Retro IDE

ZX BASIC AKA Boriel BASIC is now available on my retro programming IDE!

Read moreCompiled ZX Spectrum BASIC and Z88DK Added to Online Retro IDE
Classic 3D Maze Game

Creating a Classic 3D Maze Game for the C64 in XC-BASIC 3

XC-BASIC is a cross-compiler for Commodore computers (C64/128, Vic-20, C16/Plus4, and PET), plus the Commander X16. How much faster will it make a 3D maze game?

Read moreCreating a Classic 3D Maze Game for the C64 in XC-BASIC 3
Modulo on the C64

How to Modulo on the C64 and Why You Need It

Modern systems have an extremely useful modulo operator, but in BASIC V2 on the C64 there isn’t one. Here's how we can make our own.

Read moreHow to Modulo on the C64 and Why You Need It
  • Previous
  • Page 1
  • Page 2
  • Page 3
  • Page 4
  • Page 5
  • Interim pages omitted …
  • Page 9
  • Next

Retro Game Coders

Retro computer/console game + dev programming community by Chris Garrett

  • Bluesky
  • Threads
  • Facebook
  • Instagram
  • YouTube
  • Mastodon

Maker Hacks ・ D6Combat・chrisg.com

© Copyright 2026 Chris Garrett

Privacy ﹒ Terms of Service

Return to top