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Retro Game Coders

Retro Game Coders

Retro computer/console game + dev community

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Sinden Light Gun Review

In this Sinden Lightgun review we look at a crowd-sourced PC light gun intended to allow modern monitor/television users to experience the lightgun games we know and love

Read moreSinden Light Gun Review

Retro Computer Development in 2022: Bringing My Retro Dev Machines Up to Date

While on unexpected leave from work due to a bereavement, I found myself with time on my hands but not the emotional capacity to do anything challenging. This meant I had to occupy myself with “housekeeping” style tasks, which brought me to doing a bunch of software updates. It seems strange considering we are talking …

Read moreRetro Computer Development in 2022: Bringing My Retro Dev Machines Up to Date

What Next for the RetroPie? (My RetroPie is rapidly becoming Retro)

Like most people who are into retro gaming, I have long been a fan of the RetroPie. I would say there are a few categories of retro gamer and I am in multiple: Desktop computer emulation Raspberry Pi/Android-based emulation “Mini” and recreation (eg. TheC64) MiSTer FPGA “Premium” retro consoles (eg. Arcade 1UP) One of the …

Read moreWhat Next for the RetroPie? (My RetroPie is rapidly becoming Retro)

How to Make a Game with JavaScript

I have long been thinking about creating a multi-player online game, which is currently called Cat Chess but might end up being called Cat Defence in the spirit of the Tower Defence genre of games. For the backend I am pretty sure I will use Python, but for now we need to look at how …

Read moreHow to Make a Game with JavaScript

Remember Sports Games? (The First Home Video Game System I Ever Played)

While I am delighted with my retro computer and console collection, there is one item missing that causes me sadness. My childhood “TV Sports System”

Read moreRemember Sports Games? (The First Home Video Game System I Ever Played)

XC-BASIC v3 First Impressions

XC-BASIC v3, the Commodore BASIC cross-compiler is now available.

Let's take a look to see what was new and if it is worth looking at over, say, TRSE.

Read moreXC-BASIC v3 First Impressions
Atari Berzerk

Which Retro game can you still play for hours?

Berzerk - one of my all-time favourite games (though I fell in love with a Vic 20 clone!)

Read moreWhich Retro game can you still play for hours?

Redemption of the Sinden Lightgun

As is often the case, as soon as I publicly articulate a problem, a solution starts to bubble up. Yesterday I wrote on social media about my initial impressions of the Sinden Lightgun and how I felt deflated. Well, it turns out what I thought was a software problem was, in fact, a pretty weird …

Read moreRedemption of the Sinden Lightgun
AOZ-tutorial

AOZ.Studio Tutorial: Getting Started

Is AOZ.Studio a BASIC for the 21st Century? - Modern, Cross-Platform Game Coding with AMOS-Like BASIC Syntax

Read moreAOZ.Studio Tutorial: Getting Started
Commodore 64 + WiFi

Commodore 64 + WiFi (C64 Electronics Part 5)

Connect your Commodore 64 to the internet for under $10? Let's see how!

Read moreCommodore 64 + WiFi (C64 Electronics Part 5)
c64-arduino

Commodore 64 + Arduino (C64 Electronics Part 4)

In Part 1 we blinked an LED using the Commodore 64 User Port, in Part 2 and Part 3 we got input from the user port and analog signals from the control ports. Now let's kick things up a notch and integrate our C64 with Arduino!

Read moreCommodore 64 + Arduino (C64 Electronics Part 4)

Reading C64 Joysticks and Analog Signals (Programming Electronics with the Commodore 64 Part 3)

In Part 1 we blinked an LED using the Commodore 64 User Port, and in Part 2 we read binary (on or off) input also using the User Port. In this part we will use the Control Ports to read Joystick input and also analog signals.

Read moreReading C64 Joysticks and Analog Signals (Programming Electronics with the Commodore 64 Part 3)
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Retro Game Coders

Retro computer/console game + dev programming community by Chris Garrett

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