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Retro Game Coders

Retro Game Coders

Retro computer/console game + dev community

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CBM PRG Studio on Mac

Installing CBM .Prg Studio on Mac / Linux with Wine / Crossover

CBM .Prg Studio is THE IDE (Integrated Development Environment) software for people who want to build Commodore 64 games in 6502 Assembler and Commodore BASIC, but it was developed for Windows.

How can we install CBM .Prg Studio on Mac and Linux?

Read moreInstalling CBM .Prg Studio on Mac / Linux with Wine / Crossover
Commodore 64 BASIC

Commodore 64 BASIC Programming Course

Commodore 64 BASIC - How to get started programming in Commodore BASIC on the C64, and why you should!

Read moreCommodore 64 BASIC Programming Course
getting-started-with-trse

Turbo Rascal Syntax: TRSE Programming Tutorial Part 2

Turbo Rascal (TRSE) Programming Tutorial Part 2 - Rascal Syntax and Program Structure

Read moreTurbo Rascal Syntax: TRSE Programming Tutorial Part 2

Which movies inspired your interest in computers?

Can you remember any movies that stand out as inspiring your interest in computers as a kid?

Read moreWhich movies inspired your interest in computers?
getting-started-with-trse

Introduction to Cross-Platform Retro Game Development with TRSE

TRSE, or “Turbo Rascal Syntax error” is a complete development system for writing games for many 8 and 16-bit computers by Nicolaas Groeneboom. Discover how to get started programming your own retro games and demos!

Read moreIntroduction to Cross-Platform Retro Game Development with TRSE

Commodore 64 Emulator in Your Web Browser – Now with drag-and-drop BASIC Tokenizer

New release of my browser based emulator that allows you to drag and drop your Commodore 64 BASIC program

Read moreCommodore 64 Emulator in Your Web Browser – Now with drag-and-drop BASIC Tokenizer

Bittboy versus Pocket Sprite

Bittboy or PocketSprite? Which is the best portable retro gaming system? Which pocket-sized retro console emulator should you buy?

Read moreBittboy versus Pocket Sprite
ultimate64 c64 motherboard replacement

Ultimate 64: Commodore 64 FPGA Motherboard Replacement/Upgrade Review

The Ultimate 64 is a direct replacement for a broken Commodore 64 motherboard, but with several upgrades to the original and much-loved C64 experience.

Read moreUltimate 64: Commodore 64 FPGA Motherboard Replacement/Upgrade Review

Keyboard Control and Character Movement: Coding a Retro Game with C Part 3

In this tutorial we will write a cross-platform, retro C program that accepts keyboard control of a text-based player character on screen.

Read moreKeyboard Control and Character Movement: Coding a Retro Game with C Part 3

Getting Started Programming in C: Coding a Retro Game with C Part 2

Programming in C traditionally starts with outputting “Hello World” to the text console/terminal command-line. In the previous C tutorial we looked at that code but didn’t examine it, so let’s do that now, and expand to include input from the user so we can start making useful code. We will also look at the essentials …

Read moreGetting Started Programming in C: Coding a Retro Game with C Part 2

Coding a Retro Game: Learn C Programming by Developing Games

Learn to code in C and create your own retro games with this free multi-part C programming tutorial series. But first, why learn to program in C? TL;DR C is one of the most sought-after languages in its own right, it has spawned or inspired lots of other super popular languages, and learning C is …

Read moreCoding a Retro Game: Learn C Programming by Developing Games
Frogger Classic

Frogger – Browser-based retro game fun

As part of my development of my own Frogger-clone for the Commodore Pet (PETFrog), I wanted to refresh my memory of how Frogger originally worked. Fortunately you can play the real Frogger, online, and for free thanks to the Internet Archive! Play frogger online Even better it works right in your browser – doesn’t require …

Read moreFrogger – Browser-based retro game fun
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Retro Game Coders

Retro computer/console game + dev programming community by Chris Garrett

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