• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Retro Game Coders

Retro Game Coders

Retro computer/console game + dev community

  • About
    • Retro Computer Collection
    • Contact
  • Blog
  • Retro Resources
    • Retro Gaming Timeline
    • Online Retro IDE
    • Retro Pixel Art Editor
    • Dungeon Loom Map Editor
    • 6502 Programmer’s Reference
    • Emulators
      • Acorn Electron
      • Amstrad CPC Emulator
      • Online BBC Micro Emulator
      • Commodore PET Emulator
      • Browser C64 Emulator
      • DOSBox/DOS PC emulator
      • Tandy CoCo/Dragon
    • Best Retro YouTube Channels
    • New Retro Books
    • Raspberry Pi Amiga Emulation
    • MiSTer FPGA Tutorial
    • BMC64 C64 Pi
  • Community

Home » Retro Game Coders Blog » Discussion

Which Retro game can you still play for hours?

Atari Berzerk

Berzerk – one of my all-time favourite games (though I fell in love with a Vic 20 clone!)

I just received in the mail one of my favourite games of all time.

Originally Berzerk (I didn’t realize the spelling until now) was an arcade game, and as well as the Atari VCS/2600 version here, it was ported to many, many systems, both officially licensed and clones.

Berzerk had an official sequel called Frenzy (1982) but was influential on lots of games such as Robotron: 2084. My first in-depth experience was playing a rip-off called Amok on the Vic 20.

Man, I loved that game,

image.png

It’s a simple overhead view maze shooter, but with directional shooting and you can get the robot bad-guys to self destruct by walking into walls.

Considering the Atari 2600 and the unexpanded Vic 20 both had minimal RAM (the VCS only has 128 bytes of RAM on board!), there’s surprisingly a lot to the game, with 1,024 maze layouts (876 of which are unique) according to Wikipedia.

Between this and Galaga, I am not sure which comes top, but I can play and play quite happily, decades later!

Berzerk is a 1980 maze shooter arcade video game designed by Alan McNeil and released by Stern Electronics. The game involves a Humanoid Intruder who has to escape maze-like rooms that are littered with robots that slowly move towards and shoot at the Humanoid. The player can shoot at the robots to try and escape the room. Along with the robots, a smiley face known as Evil Otto appears to hunt down the player within each room.

Stern allowed McNeil to develop his own game. He slowly developed a game initially with robots, later adding the walls and the Evil Otto character to expand on the gameplay. After the company was visited by a salesperson promoting a “speech chip”, McNeil took the offer and incorporated digitized voices in the game that taunt the player during game play and attract mode. Along with games like Stratovox (1980), it was one of the earliest games to feature speech synthesis in arcade games.

Stern premiered the game at the Amusement & Music Operators Association (AMOA) exposition in Chicago in late 1980.

— Wikipedia

Amok on the Vic 20, one of my all-time favourite games
Category: DiscussionTag: arcade, atari, games, vic20
Previous Post:Redemption of the Sinden Lightgun
Next Post:XC-BASIC v3 First Impressions

Retro Game Coders

Retro computer/console game + dev programming community by Chris Garrett

  • Bluesky
  • Threads
  • Facebook
  • Instagram
  • YouTube
  • Mastodon

Maker Hacks ・ D6Combat・chrisg.com

© Copyright 2026 Chris Garrett

Privacy ﹒ Terms of Service

Return to top