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atari

Atari ST Upgrades: Retro Computer Adventures with the Atari 520 STFM

I thought I would cover the upgrades I have been making to my Atari ST machines. Well, I say machine(s) plural, but lately I have been focusing on my Atari 520STFM, and I will explain why as we go.

Read moreAtari ST Upgrades: Retro Computer Adventures with the Atari 520 STFM

Creating a STOS Text Adventure: Adding Objects and Inventory

Adding inventory and objects to our Atari ST text adventure written in STOS

Read moreCreating a STOS Text Adventure: Adding Objects and Inventory

Atari ST Programming: STOS Text Adventure Engine

While so far in our STOS programming tutorial we looked at ST games with sprites and graphics, it is quite possible to have a fun game experience with only (or mostly) text, so let’s take a look at that. In Defense of Text Adventures Many of us game nerds of a certain age will have …

Read moreAtari ST Programming: STOS Text Adventure Engine
getting-started-with-trse

TRSE + 8-Bit Guy SNES Controller Adapter:Turbo Rascal Hardware Programming

Turbo Rascal (TRSE) Programming Tutorial Part 3 - Hardware Programming

Read moreTRSE + 8-Bit Guy SNES Controller Adapter:Turbo Rascal Hardware Programming
getting-started-with-trse

Turbo Rascal Syntax: TRSE Programming Tutorial Part 2

Turbo Rascal (TRSE) Programming Tutorial Part 2 - Rascal Syntax and Program Structure

Read moreTurbo Rascal Syntax: TRSE Programming Tutorial Part 2

Keyboard Control and Character Movement: Coding a Retro Game with C Part 3

In this tutorial we will write a cross-platform, retro C program that accepts keyboard control of a text-based player character on screen.

Read moreKeyboard Control and Character Movement: Coding a Retro Game with C Part 3

Retro Game Coders

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