• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Retro Game Coders

Retro Game Coders

Retro computer/console game + dev community

  • About
    • Retro Computer Collection
    • Contact
  • Blog
  • Retro Resources
    • Retro Gaming Timeline
    • Online Retro IDE
    • Retro Pixel Art Editor
    • Dungeon Loom Map Editor
    • 6502 Programmer’s Reference
    • Emulators
      • Acorn Electron
      • Amstrad CPC Emulator
      • Online BBC Micro Emulator
      • Commodore PET Emulator
      • Browser C64 Emulator
      • DOSBox/DOS PC emulator
      • Tandy CoCo/Dragon
    • Best Retro YouTube Channels
    • New Retro Books
    • Raspberry Pi Amiga Emulation
    • MiSTer FPGA Tutorial
    • BMC64 C64 Pi
  • Community
  • News & Reviews
  • Hardware
  • Commodore 64
  • Amiga
  • Atari ST
  • TRSE
  • Retro C Programming
  • Emulation & FPGA

Retro Gaming News and Reviews

Home » Retro Gaming News and Reviews

Pixel Art Image Editor

Retro Pixel Image Editor

I made a retro pixel art bitmap image editor that works in your web browser

Read moreRetro Pixel Image Editor
Dungeon Loom Text Adventure Map Editor

Introducing Dungeon Loom (Text Adventure/Dungeon Map Editor)

I wrote an online text adventure/dungeon map editor.

Read moreIntroducing Dungeon Loom (Text Adventure/Dungeon Map Editor)
Retro IDE News

Online Retro IDE: x86 and BBC Micro Updates

Yearn for the days of Turbo C, Turbo Pascal, QBasic, and x86 Assembler?

Read moreOnline Retro IDE: x86 and BBC Micro Updates
JavaScript CP/M Emulator

Online CP/M Emulator (WIP)

I've been working on an online CP/M emulator that runs in your browser using JavaScript. And it works! (mostly)

Read moreOnline CP/M Emulator (WIP)
Online Retro IDE

Online Retro Programming IDE: BBC CC65, C64 BASIC and Vic 20 Added!

RetroGameCoders IDE is an online development environment for retro programming, bringing 8-bit game development to your modern web browser

Read moreOnline Retro Programming IDE: BBC CC65, C64 BASIC and Vic 20 Added!
Shoot Em Up Construction Kit

Shoot ‘Em Up Construction Kit for Commodore 64

Not everyone who wants to make games is a programmer so I thought I would take a look at how a classic game-making tool for the Commodore 64, the Shoot 'Em Up Construction Kit, worked.

Read moreShoot ‘Em Up Construction Kit for Commodore 64
C project

Retro Rogue-Like: Modular Programming in C

Today I spent some time on the reorganization of the Dungeon game codebase into a modular structure.

I thought I would document it here along with key C programming concepts I used in the process.

Read moreRetro Rogue-Like: Modular Programming in C
Rogue Game in PyGame

Rogue-Like Game: Re-code in PyGame?

In this update I learned more about Pygame and considered it as an option for a "modern systems" port of my cross-platform retro rogue-like game

Read moreRogue-Like Game: Re-code in PyGame?
Acorn Electron Main Board

CC65/CL65 Ram Optimization

Adding more features while coding my Rogue-Like game meant I butted up against memory limitations again.

Read moreCC65/CL65 Ram Optimization
  • Previous
  • Page 1
  • Page 2
  • Page 3
  • Page 4
  • Page 5
  • Next

Retro Game Coders

Retro computer/console game + dev programming community by Chris Garrett

  • Bluesky
  • Threads
  • Facebook
  • Instagram
  • YouTube
  • Mastodon

Maker Hacks ・ D6Combat・chrisg.com

© Copyright 2026 Chris Garrett

Privacy ﹒ Terms of Service

Return to top