• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Retro Game Coders

Retro Game Coders

Retro computer/console game + dev community

  • About
    • Retro Computer Collection
    • Contact
  • Blog
  • Retro Resources
    • Retro Gaming Timeline
    • Online Retro IDE
    • Retro Pixel Art Editor
    • Dungeon Loom Map Editor
    • 6502 Programmer’s Reference
    • Emulators
      • Acorn Electron
      • Amstrad CPC Emulator
      • Online BBC Micro Emulator
      • Commodore PET Emulator
      • Browser C64 Emulator
      • DOSBox/DOS PC emulator
      • Tandy CoCo/Dragon
    • Best Retro YouTube Channels
    • New Retro Books
    • Raspberry Pi Amiga Emulation
    • MiSTer FPGA Tutorial
    • BMC64 C64 Pi
  • Community
  • News & Reviews
  • Hardware
  • Commodore 64
  • Amiga
  • Atari ST
  • TRSE
  • Retro C Programming
  • Emulation & FPGA

C Programming

Home

Drawing Amiga Graphics in C

Amiga Graphics – A Real Bitmap Screen in C

In this part of the Amiga C series we stop fighting the shell, open an Intuition screen, draw with graphics.library, and read the keyboard

Read moreAmiga Graphics – A Real Bitmap Screen in C
VBCC Roguelike on the Atari ST

“Not Conio But Compatible” Adapter for Atari ST vbcc

Drawing the roguelike on the Atari ST with VT52 escapes through GEMDOS

Read more“Not Conio But Compatible” Adapter for Atari ST vbcc
AMIGA VBCC Dungeon

“Not Conio But Compatible” for Amiga VBCC

Coding up a "Not Conio But Compatible" library for Amiga VBCC, plus the three painful rakes I stepped on

Read more“Not Conio But Compatible” for Amiga VBCC

Retro Game Coders

Retro computer/console game + dev programming community by Chris Garrett

  • Bluesky
  • Threads
  • Facebook
  • Instagram
  • YouTube
  • Mastodon

Maker Hacks ・ D6Combat・chrisg.com

© Copyright 2026 Chris Garrett

Privacy ﹒ Terms of Service

Return to top