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Home » Retro Game Coders Blog » programming

programming

CBM PRG Studio on Mac

Installing CBM .Prg Studio on Mac / Linux with Wine / Crossover

CBM .Prg Studio is THE IDE (Integrated Development Environment) software for people who want to build Commodore 64 games in 6502 Assembler and Commodore BASIC, but it was developed for Windows.

How can we install CBM .Prg Studio on Mac and Linux?

Read moreInstalling CBM .Prg Studio on Mac / Linux with Wine / Crossover
getting-started-with-trse

Introduction to Cross-Platform Retro Game Development with TRSE

TRSE, or “Turbo Rascal Syntax error” is a complete development system for writing games for many 8 and 16-bit computers by Nicolaas Groeneboom. Discover how to get started programming your own retro games and demos!

Read moreIntroduction to Cross-Platform Retro Game Development with TRSE

Coding a Retro Game: Learn C Programming by Developing Games

Learn to code in C and create your own retro games with this free multi-part C programming tutorial series. But first, why learn to program in C? TL;DR C is one of the most sought-after languages in its own right, it has spawned or inspired lots of other super popular languages, and learning C is …

Read moreCoding a Retro Game: Learn C Programming by Developing Games

Programming the Amiga with AMOS BASIC: Screens and Loading Images

AMOS BASIC programming tutorial series starts with Screens and loading images

Read moreProgramming the Amiga with AMOS BASIC: Screens and Loading Images

Programming the Amiga Series Part 1: Installing AMOS Basic the Easy Way!

AMOS BASIC is a fun, powerful, and user-friendly game programming language and environment for the Amiga. In this video we look at installing AMOS in a couple of easy ways …

Read moreProgramming the Amiga Series Part 1: Installing AMOS Basic the Easy Way!
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